Beats and Blocks

This is Beats and Blocks, a game project I am doing to learn about audio engineering and procedural generation. The end goal of this game is for the player to be able to run and jump through audio generated obstacle courses. The music makes the levels for you! I am trying to see if music can be able to generate a fully playable platforming game without user input.

Week 1

Research then implement finding rhythm in music

Week 2

Research then implement finding melody in music

Week 3

Preprocess the audio then begin to create platforms procedurally

Week 4

Start with using the beat to place platforms that sync with the rhythm

Week 5

Use the melody to alter the platforms position up and down

Week 6

Add the actual platforming, and make it snappy

Week 7

Implement the game loop.

Week 8

Make sure the levels are completable with powerups or movement

Week 9

Fine tune and make sure the platforms sync with the music

Week 10

Add menu that lets user add music and add visuals that show the beat

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